<Dunhold>
Answer the Call. Find Your Kin.
Listed 40 minutes ago · Recruitment confirmed 40 minutes ago · Active 28 minutes ago
How you would fit
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Pick a class, faction or role: no account needed. Each factor only counts when both sides have stated it, so the score is honest about what it does not know.
Recruiting nowAll openings and questions
No specific openings listed: open to all. Apply and tell the team what you play.
Who we areRead everything
Who We Are
Dunhold is more than a guild. It is a community built around fellowship, adventure, and the idea that gaming is better when you have a place to belong.
Inspired by the loyalty, resilience, humor, and stubborn determination of dwarven culture, Dunhold brings together players who want more than a name floating above their character. We want friendships, stories, traditions, rivalries, victories, and memories that last long after the game is turned off.
At the heart of Dunhold are our three great clans — Ramheart, Runeboar, and Ironbear — each with its own identity, traditions, and place within the Hold. We may march beneath different banners, but when Dunhold calls, we answer as one.
We welcome the veteran who has fought a thousand battles and the newcomer taking their first steps into a new world. You do not need to know dwarven lore. You do not need to be a roleplayer. You simply need to value good company, teamwork, a bit of humor, and having people beside you when the next adventure begins.
Dunhold was created to be a community that can travel from world to world and game to game without losing what makes it home. Games may change. Characters may come and go. New worlds will always wait beyond the mountain.
But the Hold endures.
So pull up a chair. Raise a mug. Choose your clan. Meet the dwarves beside you.
Welcome to Dunhold.
Weekly scheduleFull week
No weekly schedule posted yet.
Guild Master character: Thoghli · 1 page view